Skip to content
Search
Search for:
A Long Way to Go
Games Design Document and Development Notes
Menu
About
Summer Project
Research and notes
Initial Idea
The Outsider
Themes present within the Game
What makes a good interactive story?
Inspirations
Games and their Gameplay Elements.
Life drawing
Deciding a platform
Games Design Document
Essential Experience
Game Overview
Scene 1
Scene 2
Scene 3
Scene 4
Scene 5
Scene 6
The end
Game Context
Environment
Environment- The Trenches
Environment – Far from the front
Environment- His home town
Art Bible
Animation
Characters
Character Design – Protagonist 1916
Protagonist Iterations
Character Design – Protagonist 1925 – 1935
Women in 1910
Nadine
Page Design and Prototype
Audio
ESRB Rating
Open Search
Protagonist Iterations
Share this:
Twitter
Facebook
Like
Loading...
Blog at WordPress.com.
Up ↑
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here:
Cookie Policy
A Long Way to Go
Customize
Sign up
Log in
Copy shortlink
Report this content
Manage subscriptions
Loading Comments...
Write a Comment...
Email (Required)
Name (Required)
Website
%d
Design a site like this with WordPress.com
Get started